Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
December 11, 2012
Image Size
102 KB
Resolution
1600×1132
Link
Thumb
Embed

Stats

Views
1,116
Favourites
61 (who?)
Comments
35

License

Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
×
Metal Seadramon Untexture by AdamentSnow Metal Seadramon Untexture by AdamentSnow
Finally is done fully model untextured metalseadramon.

Took around 34 hours to clear up the mess on this one. Really love this digimon one of my favorite the most I use to draw a lot of sketch it when i was around 7 year.

This model is fully rig and ready to be animated.

AutodeskMaya 2012

polycount: 40359

Get 1,300 view then i will upload the texture version!!

Metalseadramon quote:

It's been a rare pleasure meeting you.

( •_•)

( •_•)>⌐■-■

(⌐■_■)

MEDIUM RARE

YYYYEEEEEEEEEAAAAAAAAAAAAAAAAA­AAAAAHHHHHHHHHHHHH(from youtube writed by GrimDSlayer)

Hope you guy like it, Cheer!!!
Add a Comment:
 

The Artist has requested Critique on this Artwork

Please sign up or login to post a critique.

:iconeaglespare:
is this Cinema 4d Render ?
Reply
:iconadamentsnow:
AdamentSnow Oct 12, 2013  Student General Artist
Is Maya Mental Ray Render
Reply
:iconx-kicker:
OMG! It's really awesome did you record the modeling process?...I use to work with Autodesk AutoCAD but now I am starting with Maya...could you tell me how you did this scales in his belly? I just know the basic for now but I would be grateful if you could tell me that^^
Reply
:iconadamentsnow:
AdamentSnow Jun 4, 2013  Student General Artist
Just model everything piece by piece through the cylinder then just rig it :)
Reply
:iconlucynickbakura:
LucyNickBakura Jun 4, 2013  Student Filmographer
if i may ask, is it completely done using Maya or you also used something for details, such as Mudbox?
I'm currently having trouble with modeling hair....
Reply
:iconadamentsnow:
AdamentSnow Jun 4, 2013  Student General Artist
Is a untextured version so everything is model from Maya.

I model the hair one by one and spam duplicate to make it look a lot :)
Reply
:iconlucynickbakura:
LucyNickBakura Jun 10, 2013  Student Filmographer
wow,hair by hair?? Amazing result! (tho, it must have took you much time) I'll think i'll definitely model hair instead using other (re)sources.
Thanks on reply :D

And yeah, nice work, again ;P
Reply
:iconadamentsnow:
AdamentSnow Jun 10, 2013  Student General Artist
Once you get the hang of it, should be fine. Just be patient and will get through it
Reply
:iconlucynickbakura:
LucyNickBakura Jun 11, 2013  Student Filmographer
yeah, i believe so :aww: for such nice results, one should not skimp his time :D

Oh, and btw, happy b-day!!!:party:
Reply
:iconadamentsnow:
AdamentSnow Jun 11, 2013  Student General Artist
Thanks you so much :)
Reply
Add a Comment: